It’s time for the 6th annual Games for Health conference. The conference, in partnership with the Robert Wood Johnson Foundation, provides a forum for experts in the fields of video games, healthcare, and science to come together and share the latest and greatest in health-related video game news and research.
From their promotional pamphlet:
Because digital games can actively engage and challenge people of all ages, they have the ability to help individuals manage chronic illnesses, support physical rehabilitation, pursue wellness goals and contribute to changes in health behaviors. Public health leaders, doctors and nurses, rehabilitation specialists, emergency first responders and other health professionals are also using games and game technologies to advance their skills and enhance how they deliver care and services. Games are even beginning to mine the wisdom of the crowds to forge critical new discoveries in biology and genomics.
The acceptance of games as a valuable health management and training method, the popular success of consoles like the Nintendo Wii, and the growth of smartphone game applications indicate that there is tremendous potential for continuing to move health and behavior change activities beyond clinical settings and the classroom and into consumers’ home, work, social and recreational spaces.
We’ll be reporting throughout the event (May 25-27). Stay tuned for info on the PS3 Move, a Wii laparoscopic trainer, and more.
*This blog post was originally published at Medgadget*