December 10th, 2011 by Berci in Research, Video
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It would be fantastic to use 3D printers to produce bone replacements:
Now, Washington State University engineers are unveiling a unique implementation of the tech that could aid in the regrowth of damaged or diseased bones. Utilizing a ceramic compound, the group’s optimized ProMetal 3D printer builds dissolvable scaffolds coated with a plastic binding agent that serve as a blueprint for tissue growth. The team’s already logged four long years fine tuning the process, having already achieved positive results testing on rats and rabbits, but it appears there’s still a ways to go — about 10 -12 years, according to the project’s co-author Susmita Bose — before orthopedic and dental surgeons can begin offering “printed” bone replacements.
*This blog post was originally published at ScienceRoll*
January 21st, 2011 by Glenn Laffel, M.D., Ph.D. in Health Tips, News
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Last week, Nintendo became the latest consumer electronics maker to warn that kids shouldn’t use their three-dimensional image-based gaming devices because they may have a negative impact on development of the human visual system.
The warning came just a month before the company’s much anticipated release of the 3DS, which is just such a device that features a 3.5-inch screen which can create 3-D images without the need for special glasses. The 3DS is Nintendo’s most anticipated new product since it released the iconic Wii gaming device in 2006.
Sony’s PlayStation3, a similar product that requires glasses to create the 3-D effect, already carries a similar warning, as do 3-D TV sets made by Sony, Samsung, and Panasonic.
Nintendo’s warning applies to kids that are six years old or younger. The Japanese company advised parents to block access to the game machine’s 3-D mode for these kids, while adding that it was okay for them to use the 3DS in 2-D mode. Read more »
*This blog post was originally published at Pizaazz*
January 4th, 2010 by Berci in Better Health Network, Medical Art
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What happens if you combine magnetic resonance imaging with games and creativity? See the idea of Neil Fraser:
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*This blog post was originally published at ScienceRoll*