This is shaping up to be a big week for the Wii in medicine — not only is the American Heart Association’s endorsement of Wii and new partnership with Nintendo making waves, but today is a day we’ve marked on our calendar for a while: Trauma Team for Wii was released [May 18th].
After years of trauma center releases focusing on surgery (some of which we’ve written about here), this is the first offering that lets gamers delve into emergency and pre-hospital care.
Of course, the game runs counter to standard teachings (in one demo video we saw a practitioner abandon her airway procedures to tend to an abdominal wound) and is at least as unrealistic as prior offerings — but then again if we wanted more accuracy, we could just go to work…
Product page: Trauma Team
*This blog post was originally published at Medgadget*
The myth of the glory of war is perpetuated in part due to the fact that the stories are only told by survivors. If the guy that took one through the neck in no man’s land in world war one and then slowly faded away in a mess of saliva mixed with blood, lying in his own stools, crying for his mother were to tell his story from beyond the grave it wouldn’t look so glorious at all. It would maybe be a better reflection, though, of the reality of it. In a certain sense we run the risk of glossing over medicine too. I would hope this blog does not.
I am extremely affected by the patient calling out to me to save him in strained monosyllabic speech at the last moment of his life. It is almost too much to bear. And yet I am the survivor. I walk away to live another day or to tell the story or to enjoy a sunrise in the African bush. Read more »
*This blog post was originally published at other things amanzi*